Difference between revisions of "Bouncing"

From Flexible Survival
Jump to: navigation, search
(Auto update)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Recipe Modifier|name=Bouncing|desc=Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back.|cred=75%|xp=|ingredients=None|salvage=50%|istats=100% chance of BounceBack|25DefenseTrigger at magnitude 5 for 5 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Passive Ally Status Modifier]]
+
{{Recipe Modifier|name=Bouncing|desc=Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back.|cred=+75%|xp=|ingredients=None|salvage=+50%|istats=100% chance of BounceBack|25DefenseTrigger at magnitude 5 for 5 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Passive Ally Status Modifier]]

Latest revision as of 00:55, 19 July 2017

Bouncing stats
Description Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back.
Cred Cost
75%
XP Cost Ingredients None
Salvage +50%
Crafting Skills None
Item Stats 100% chance of BounceBack

Bouncing/Extra Notes Edit notes