Difference between revisions of "Armored Shell"

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{{Basepower|name=Armored Shell|desc=The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PowerArmor at magnitude 1 for 5 rounds.<br>100% chance of ColdAdaption at magnitude 3 for 5 rounds.<br>100% chance of HeatAdaption at magnitude 3 for 5 rounds.<br>100% chance of Radiationadaption at magnitude 3 for 5 rounds.<br>100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds.<br>100% chance of Strength at magnitude 3 for 5 rounds.<br>100% chance of Wateradapation at magnitude 3 for 5 rounds.<br>|Upgrades=}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Powerarmor inflicting base powers]][[Category:Radiationadaption inflicting base powers]][[Category:Radiationdamageimmunity inflicting base powers]][[Category:Strength inflicting base powers]][[Category:Wateradapation inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Armored Shell|desc=The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PowerArmor at magnitude 1 for 5 rounds.<br>100% chance of ColdAdaption at magnitude 3 for 5 rounds.<br>100% chance of HeatAdaption at magnitude 3 for 5 rounds.<br>100% chance of Radiationadaption at magnitude 3 for 5 rounds.<br>100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds.<br>100% chance of Strength at magnitude 3 for 5 rounds.<br>100% chance of Wateradaption at magnitude 3 for 5 rounds.<br>|Upgrades=}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Powerarmor inflicting base powers]][[Category:Radiationadaption inflicting base powers]][[Category:Radiationdamageimmunity inflicting base powers]][[Category:Strength inflicting base powers]][[Category:Wateradaption inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:02, 30 November 2019

Armored Shell stats
Type Auto Buff Target Self NoAoE
Description The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of PowerArmor at magnitude 1 for 5 rounds.
100% chance of ColdAdaption at magnitude 3 for 5 rounds.
100% chance of HeatAdaption at magnitude 3 for 5 rounds.
100% chance of Radiationadaption at magnitude 3 for 5 rounds.
100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds.
100% chance of Strength at magnitude 3 for 5 rounds.
100% chance of Wateradaption at magnitude 3 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Armored Shell/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)