Feral Drive
From Flexible Survival
Type | Target | ||
---|---|---|---|
Description | ...oh crap. | ||
Cooldown | 2000 | Charge time | 1500 |
Energy | 3 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Accuracy at magnitude 25 for 2 rounds. 100% chance of DamageBuff at magnitude 20 for 2 rounds. 100% chance of Haste at magnitude 20 for 2 rounds. 100% chance of Recharge at magnitude 20 for 2 rounds. 100% chance of EnergyBreak at magnitude 10 for 2 rounds. 100% chance of HealGain at magnitude -3 for 2 rounds. 100% chance of MaxHP at magnitude -15 for 2 rounds. | |||
Training Upgrades | |||
AccuracyMag by 10 EnergybreakMag by 2.5 HasteMag by 10 RechargeMag by 10 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Feral Drive/Extra Notes Edit notes
Mutant powers Based on this power:
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