Heal Me

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Heal Me stats
Type Target
Description
Cooldown 15000 Charge time 500
Energy 20 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Healing at magnitude 25 for 5 rounds.
Training Upgrades
Charge by -250
Cooldown by -2500
Energy by -5
Healing by 8
Secondary HealGainMag by 4
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Buff Secondary Target Self NoAoE
Secondary Statuses
100% chance of HealGain at magnitude 6 for 3 rounds.

Heal Me/Extra Notes Edit notes

Mutant powers Based on this power: