Activated Armor

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Activated Armor stats
Type Buff Toggle Target Self NoAoE
Description You have activated your power armor, enabling its target-finding and extra defensive capabilities. While active, it will drain 1 common energy and chemical salvage per combat round (made less often with armor proficiency). While active, you gain 10% hit points, 5% status resist, and 5% accuracy. All of these effects are regardless of soft caps.
Cooldown 0 Charge time
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of ActivatedArmor at magnitude 1 for 1 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Activated Armor/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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