Fire ball-Phy

From Flexible Survival
Revision as of 11:48, 20 December 2011 by FlexBot (talk | contribs) (Auto update)
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Fire ball-Phy stats
Type Target
Description Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.
Cooldown 2000 Charge time 900
Energy 10 Accuracy 75%
Damage 9 Physical at level 0
Statuses
100% chance of PhysicalDamage at magnitude 3 for 3 rounds.
Training Upgrades
Accuracy by 6.25
Charge by -300
Cooldown by -600
EnergyDamageDuration by 1.5
EnergyDamageMag by 1.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Fire ball-Phy/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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