Durability
From Flexible Survival
.________________________________________________________________________. | Item [Durability ] Type [ Combat Skill]| |________________________________________________________________________| |______________________[ Description ]______________________| | Your ability to cover your vulnerable parts. It increases the power of | | any +resist ability affecting you, causing you to resist 20/40/60% | | more damage. Also allows you to resist 10/20/30% of incoming damage, | | calculated from pre-resist levels. Note that this power will also | | reduce the potency of any SELF TARGETED heals you use by 3/6/9%. | |______________________[ Other Stats ]______________________| |________________________________________________________________________| |______________________[ Available In ]______________________| | Alert Sentinel [Opportunity,Tactician,Durability ]| | Ammo Carrier [Durability,Speed,Back row ]| | Brick Wall [Health,Durability,Outnumbered ]| | Bruiser [Damage,Penetration,Durability ]| | Carnival Worker [Tar Baby,Bewitched,Durability ]| | Dreadnought [Taunting Strikes,Durability,Penetration ]| | Drill Sergeant [Mastermind,Durability,Readiness ]| | Fallen Angel [Vampiric,Durability,Front Row ]| | Gladiator [Readiness,Outnumbered,Durability ]| | Guardian [Front Row,Durability,Health ]| | Inspiring Gunner [Lingering Kindness,Controlled Burst,Durability ]| | Kickboxer [Durability,Health,Avoidance ]| | Last Stander [Rage,Outnumbered,Durability ]| | Marathon Runner [Endurance,Health,Durability ]| | Masochist [Warded,Health,Durability ]| | Paladin [Healing,Warded,Durability ]| | Paramedic [Support,Technical,Durability ]| | Squad Leader [Enduring Minions,Readiness,Durability ]| | Survivor [Endurance,Avoidance,Durability ]| | Whirling Dervish [Sacrificial Fury,Flurry,Durability ]| |________________________________________________________________________|
Increases the magnitude of all your Resist powers, as well as a Moo someone else uses on you, by the stated percent.
This skill, along with Avoidance and Health, reduce the direct heals you do by 3% per point.