Warded
From Flexible Survival
.________________________________________________________________________. | Item [Warded ] Type [ Combat Skill]| |________________________________________________________________________| |______________________[ Description ]______________________| | Statuses you receive from enemies don't stick as well. Their | | magnitudes are reduced by 10/20/30%. This does not include repeat | | attacks. Every time you are struck, you gain an immediate debuffclear | | of 0.5 mag per point. | |______________________[ Other Stats ]______________________| |________________________________________________________________________| |______________________[ Available In ]______________________| | Addict [Warded,Scavenger,Speed ]| | Archfiend [Vampiric,Damage,Warded ]| | Avenger [Bewitched,Warded,Reactive ]| | Druid [Enduring Minions,Warded,Fast Loading ]| | Elemental [Reactive,Warded,Endurance ]| | Extreme Sportsman [Warded,Outnumbered,Health ]| | Field Captain [Mastermind,Front Row,Warded ]| | Ghost [Warded,Bewitched,Scavenger ]| | Mad Researcher [Warded,Technical,Enduring Malice ]| | Martyr [Tar Baby,Taunting Strikes,Warded ]| | Masochist [Warded,Health,Durability ]| | Master Decoy [Avoidance,Warded,Front Row ]| | Medicine Man [Warded,Lingering Kindness,Healing ]| | Medieval Doctor [Bleeding,Penetration,Warded ]| | Militia [Accuracy,Warded,Readiness ]| | Occultist [Warded,Mastermind,Tactician ]| | Paladin [Healing,Warded,Durability ]| | Priest [Warded,Healing,Support ]| | Standard Bearer [Controlled Burst,Support,Warded ]| | Wrestler [Warded,Front Row,Health ]| |________________________________________________________________________|
The duration on the effect remains the same, it's just less bad.