TIE
In-Game Desc | The TIE (or Tool for Infection Entanglement) is a real oddball product out of Zephyr's research departments, enabling any number of Nanite Adepts to synchronize their mutations over great distances. The scientists reassured us it's safe, and despite using a great deal of applied quantum physics, no cats were boxed up to be dead and alive at once. (USAGE NOTES: For information on how to use this addon, refer to 'nlink #help'. First use of this command to establish a link with another player will render it no trade, and unable to be given or sold to somebody else.) |
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Cost | 45 |
ITEM IS CURRENTLY NONFUNCTIONAL!
Using nlink #help while owning a TIE supplies this text field.
<Linked Nanites> This program is used to link the infections of two or more players, such that one player with this item being transformed will cause the nanites of all persons linked directly to them to attempt to assume the same form. Syntax: nlink (player) Request to link infections with (player). nlink !(player) Unlink infections with (player); no action required by other party. nlink #help Displays this help file.
TIE requires all players involved with the link to have an individual TIE unit in order to actually link and function. Is also capable of being toggled off to prevent changes.
Dialogue for having someone attempt to link with you is as example;
<Linked Nanites> Nikit has requested to link their nanites with yours. Type nlink Nikit to connect your nanites to theirs. To decline this request, you can simply ignore this message. Edit notes