Overkill
From Flexible Survival
When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. At level 3, the damage can continue past the first target, cascading but not killing others). When you deal a blow powerful enough to be a mortal blow, the overflowdamage occurs 20% faster per point of overkill.Your massive blows chip and destroy at an enemy's buffs, clearing themaway. It works even better against higher-ranked enemies.
Available In Classes
Classless | 0.4 |
Fullblade Edgelord | 1 |
Heavy Fighter | 2 |
Monster Monarch | 1 |
Sniper | 1 |
Statuesque | 1 |
Tormentor | 1 |
Available In Roles
Agent of Chaos | 1 |
Big Hit | 2 |
* 2 for All Natural characters.