Health

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Revision as of 04:48, 21 November 2019 by Nbanyan (talk | contribs) (Updated the description and tables to match the current +rpinfo data)
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Your ability to withstand punishment. Increases your hitpoints by 10/20/30% and increases heals/regen aimed at you by half that amount. Also, any SELF TARGETED heal you use is reduced by 3/6/9%.

Available In Classes

Anarchist 1
Berserker 1
Blood Warrior 1
Bounty Hunter 1
Classless 0.4
Combat Medic 1
Corporal 1
Den Keeper 1
Explosives Expert 1
Flame Warden 1
Frontline Soldier 1
Heavy Fighter 1
Hedonist 2
Midnight Templar 1
Mobster 1
Monstrosity 1
Point Man 2
Police Officer 1
Raccoon Guardian 2
Rainbow Warrior 1
Regen Scrapper 1
Social Agent 1
Stealth Ninja -1
Storm Caller -1
Strategist 1
Tail Guard 1
Tousky Party Escort 1
Wasteland Paladin 2

Available In Roles

Active Tank 2
Agent of Chaos 1
AoE DPS 1
Big Hit 1
Big Hit AoE DPS 1
Buffer 1
Cleric 1
Concentrated DPS 1
Debuffer Tank 2
Healer 1
Model Citizen 1
Repeat DPS 1
Survivor 1
Tank 2

This skill, along with Avoidance and Durability, reduces direct heals you do by 3% per point. Yes, that is a tiny reduction in heals you do on yourself, but still a net gain.