Resurrection
From Flexible Survival
| Type | Healing, Single Target | Target | Dead Ally |
|---|---|---|---|
| Description | Used on a defeated ally, they are revived and ready for action, even regaining some of their lost energy along the way. | ||
| Cooldown | 30000 | Charge time | 800 |
| Energy | 40 | Accuracy | 75% |
| Damage | 20 Healing at level 0 | ||
| Statuses | |||
| 100% chance of EnergyMod at magnitude 20 for 1 rounds. | |||
| Training Upgrades | |||
| Charge by -200 Cooldown by -500 Energy by -5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Resurrection/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.