Fire ball-Phy
From Flexible Survival
| Type | Target | ||
|---|---|---|---|
| Description | Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff. | ||
| Cooldown | 2000 | Charge time | 900 |
| Energy | 10 | Accuracy | 75% |
| Damage | 9 Physical at level 0 | ||
| Statuses | |||
| 100% chance of PhysicalDamage at magnitude 3 for 3 rounds. | |||
| Training Upgrades | |||
| Accuracy by 6.25 Charge by -300 Cooldown by -600 EnergyDamageDuration by 1.5 EnergyDamageMag by 1.5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Fire ball-Phy/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.