Feral Drive
From Flexible Survival
| Type | Target | ||
|---|---|---|---|
| Description | ...oh crap. | ||
| Cooldown | 2000 | Charge time | 1500 |
| Energy | 3 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Accuracy at magnitude 25 for 2 rounds. 100% chance of DamageBuff at magnitude 20 for 2 rounds. 100% chance of Haste at magnitude 20 for 2 rounds. 100% chance of Recharge at magnitude 20 for 2 rounds. 100% chance of EnergyBreak at magnitude 10 for 2 rounds. 100% chance of HealGain at magnitude -3 for 2 rounds. 100% chance of MaxHP at magnitude -15 for 2 rounds. | |||
| Training Upgrades | |||
| AccuracyMag by 10 EnergybreakMod by 2.5 HasteMag by 10 RechargeMag by 10 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Feral Drive/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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