Self Cure
From Flexible Survival
| Type | Healing, Self | Target | Self, NoAoE |
|---|---|---|---|
| Description | Self administered medical aid, made easier in an age where helpful nanites are all too eager to put your body into some kind of working shape. | ||
| Cooldown | 6000 | Charge time | 400 |
| Energy | 20 | Accuracy | 75% |
| Damage | 25 Healing at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Cooldown by -1500 Damage by 5 Energy by -5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Self Cure/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.