Automated Multiplayer Updates/2021 January
Dog Song says, "The perks Going Alone, Helpful, Needy, Selfish, and Team Player have had their cost set to 0 due to web combat being disabled indefinitely."
Dog Song says, "A 3 New Lore Entries stretch goal has been completed! The lore files added are Improvised Shelters, Egyptian Mau, and Pewter Consort."
Dog Song says, "Manually deleted several hundreds of unused mercenary characters and web combat instances that stalled or were not correctly terminated. This should have no to minimal impact on performance, but cleans up database room."
Dog Song says, "Fixed the Pink Panda form being cut off at the torso description due to a missing [end if]."
Just a Tinkering Critter squees, "Just a friendly reminder to everyone, remember to adopt a Pet Rock and give it a good home. I named mine Freddy, he's a bit of a butthole but I like him nonetheless."
Fun Police X-ray beep boops, "Moved Pet Rock from Zephyr lobby to Animal Therapy in New Dawn."
Dog Song says, "Cleaned up the description of the edge Rewarded Patience to be clearer about its effects."
Dog Song says, "Have you ever looked at a combat class and were dismayed that access to it required purchasing a dedication? Well, worry no more! Players now have the alternative option to purchase any of the 20 dedication-linked classes at their respective ded points for 20,000,000 freecred. Purchasing the dedication will still grant you the class for free or at significantly reduced cost. In addition, every dedication-linked class now explicitly states what dedication it comes from in its rpinfo entry. Happy hunting!"
Dog Song says, "rpinfo Durability now correctly mentions the resist command, not +resist, which does nothing."
Dog Song says, "The shop in [The Golden Goat]: Bar has been converted from a player (consignment) shop to an NPC (vendor) shop. The only items in it were classes placed there by staff, and this matches the behavior of all other stores that sell classes. The price will now be adjusted by your cred income, your Economics skill, Connected, and other applicable factors."
Dog Song says, "Brother's Keeper has had its 1 Warded replaced with an extra point in Speed. The class is more fragile as a result, but much better at being a team player by properly rushing to others' aid. This matches Sniper's skill spread with three 2-point skills due to Concentrated, and it should make it more competitive among supports with a special niche of the fastest healer."
Just a Tinkering Critter squees, "Coda of the Cosmos was stripped of its HPbuffer but given an offensive effect, severely kneecapping the opposition for a turn with two debuffs. Four buffs, two debuffs, was it a coincidence? No. It was not."
Just a Tinkering Critter squees, "Frigid and Static's passive Ally effects were buffed, seeing as there was literally no reason to use them for those effects in the past given the upkeep sink."
Just a Tinkering Critter squees, "Medicinal Wrappings stripped of their Enbreak and given Debuffresist. Why? Bandanges are meant to keep you clean, not more energetic."
Dog Song says, "Fixed the Monster Bounty display format in +bounty. The format was not updated when market announcements were rephrased, causing issues."
Dog Song says, "Fixed the Factions and Craftmod helpfiles still referencing RSX's headquarters being in Woodfield. They now correctly state it is in Fairhaven."
Chinthliss says, "Fixed an obscure websocket bug where data packets consisting of just 0 would become ''. Notable instance of this was the difficulty sliders not being able to set it back to standard."
Just a Tinkering Critter squees, "Discordant Forte deemed too strong, cooldown doubled."
Just a Tinkering Critter squees, "Wildfire was basically three abilities in one, it was way too good to ever exist, and has been nerfed severely in repeat magnitude."
Dog Song says, "The Enduring Minions rpinfo entry has been revised. The typo "overal" has been fixed and the phrasing is now more succinct and clear."
New Year, Same Inutt says, "New vanity edge created: Merit Badge - allows you to set one of your perks, edges, or quirks as your comm channel title."
Dog Song says, "The Wildly Famous description has been updated to state that it works in any channel that displays a badge title. Added a line about its interaction with the new Merit Badge edge."
Dog Song says, "The Social Butterfly was missing an ass. Added a placeholder description and TF message to avoid being impossible to turn in to the infection research lab."
New Year, Same Inutt says, "Merit Badge and Wildly Famous now work together, letting your fame spread to your merits as well as badges if you have both."
Dog Song says, "Dedication-linked class descriptions now clarify that dedicating for free using Wasteland Warrior will not grant the class."
Dog Song says, "The "Lab" group perk no longer bizarrely shows up as lowercase "lab" in the list Group Perk readout."
Just a Tinkering Critter squees, "Irascible Tendrils given a magnitude nerf. 8 was too hot to handle."
New Year, Same Inutt says, "The supports command now fully checks all forms when checking if they support a particular flag (when using supports chubby, etc). This produces a more accurate list of forms but comes at the expense of taking longer to generate the list, so try not to overuse it :-)"
Just a Tinkering Critter squees, "Arcane Horror was grtting a bit too good at debuffing for its own good so it swapped a point of Enduring Malice in for a point of Regenerating. Because evil dies hard."
Dog Song says, "The Mutant Powered flaw description has been updated to state that you will still gain class powers, but at half the level of a normal player."
Dog Song says, "Are you a numbers runner? Have you ever wanted to see how your build works without any pesky combat skills or class powers? Well, now you can! The Useless class is now available at RSX Solutions for a measly 1 freecred. As an extra, all players now have a complementary None role for zero total combat skills."
Dog Song says, "Removed vestigial Roll With It and Tar Baby combat skill properties from all objects that still had them."
Dog Song says, "The Classless class's combat skills have been updated. Rather than having 0.4 in almost every combat skill, it now has 1 point in 10 basic skills. The function of each skill should be clearer in rpinfo, and the class should be slightly more performance-friendly."
Dog Song says, "Updated help NPC/+Rank to clarify how rank determines HP and damage values of NPCs. This information is also listed under +rank, but was only visible to Judges."
Dog Song says, "Removed "Spread" target from last remaining powers that had it. Powers affected are Acidic Backlash, Pop the Cork, and two unused ones."
Dog Song says, "Removed the passage "More effective the more intimidating you naturally are." from Collie Herm's 100% form power Dominating Bark due to being misleading. The power does not scale with Intimidation."
Just a Tinkering Critter squees, "Arcane Horror given a slightly less... ahem, extreme,,, class description."
Dog Song says, "Sniper's Paint Target and Regen Scrapper's Constant Rebalancing toggles can now be activated out of combat."
New Year, Same Inutt says, "After much tinkering and hoping nothing explodes, combat parties have regained a proper comm channel! party <message> *should* now work as any other comm channel (supporting #who, #last, etc), assuming you're in a party. There are a couple of things to note though: This is not particularly well tested yet, custom colours are not supported for the party channel, and it will only work for newly formed parties. Currently existing parties can no longer use the party comm channel until they're disbanded and reformed. Also, there will almost certainly be bugs - I'm already getting error reports, but they may be a result of already existing parties."
New Year, Same Inutt says, "Also, the party display should fit better if your client has a width of <100 columns."
Dog Song says, "Regen Scrapper has somewhat fallen out of favor since Regenerating was nerfed. To compensate for the class's drop in usage, its combat skills have been adjusted: Controlled Burst 1->0, Health 0->1. This gives it a more tanky skill spread that is comparable to Berserker, but with Regenerating instead of Vampiric."
Nuku drawls, "boss-bounty command locked due to not working properly. It may come back, some day."
Dog Song says, "Fixed the Archon class's flags listing it as "Big Hit" instead of "Big Hits", causing it to not be colorized in the party display."
Dog Song says, "The Healing Factor merit was missing the Combat tag. This is now fixed."
Dog Song says, "The Easily Medicated merit now also has the Combat tag."
Dog Song says, "Removed some corrupted auto-generated mutant powers, specifically "Balls of Steel_Mutant Power", "Balls of Steel_Mutant Power_Mutant Power", and "Balls of Steel_Mutant Power_Mutant Power_Mutant Power"."
Dog Song says, "Fixed Balls of Steel not being correctly set as a Form Slot power, possibly resulting in the aforementioned corrupted powers. Keeping an eye on it."
New Year, Same Inutt says, "As a result of some code tidying there have been some minor adjustments to how high octane rewards are tracked. If you notice +mako/reward, +xp, or any event that gains you supporter points not displaying or incrementing your high octane counter correctly, please report it."
New Year, Same Inutt says, "Stringparsing now supports [mass of [target]]! OK, probably not that exciting in itself but there is another update coming RealSoonNow(TM) that needs it."
New Year, Same Inutt says, "The lights have been turned back on, and you can once again see where people are when you finger them."
Just a Tinkering Critter squees, "Wasteland Paladin Had 5 active class abilities, yikes... that's a bit much to keep track of. Mace Cudgel was replaced by Might and Magic, a passive to take its place and give the class more presence."
Dog Song says, "Quetzalcoatl's dedication abilities have been modernized. Previously, Devour Whole granted +2 to an internal stat per use. Now, it will confer the target's calculated mass directly. For reference, this is ~66.67 mass on a size 5, neuter Human. Mass Conversion has also been tweaked, now capping at 100,000 max mass for full size gains instead of 1,000,000. Calculated at neuter Human levels, this reduces the amount of ferals required from 500,000 to approximately 1,500, a more reasonable long-term goal with the Patrol Point system."
Nuku drawls, "You can now do more SA at once for greater rewards. sa (thing) shift. So instead of sa firefighting, you can sa firefighting shift. You will spend 5 * the usual patrol points but get 8 * the usual reward! Note, your degree of success will be lowered by 1, working in shifts is not easy. Still, very rewarding! Enjoy!"
Nuku drawls, "Badges added to working shifts, with more available if you keep doing the same one."