Difference between revisions of "Recover"
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− | {{Basepower|name=Recover|desc=This power reduces the magnitude of all debuffing statuses on the target, though if the target has too many, it might not get them all in one shot.|powertype=|target=|energy=8|charge=700|cooldown=4000|accuracy=70%|damageamount=1|damagetype=Healing|Status=100% chance of DebuffClear at magnitude 10 for 1 rounds.<br>100% chance of DebuffResist at magnitude 20 for 10 rounds.<br>|Upgrades=AoE by 1<br>Charge by | + | {{Basepower|name=Recover|desc=This power reduces the magnitude of all debuffing statuses on the target, though if the target has too many, it might not get them all in one shot.|powertype=|target=|energy=8|charge=700|cooldown=4000|accuracy=70%|damageamount=1|damagetype=Healing|Status=100% chance of DebuffClear at magnitude 10 for 1 rounds.<br>100% chance of DebuffResist at magnitude 20 for 10 rounds.<br>|Upgrades=AoE by 1<br>Charge by |
Revision as of 15:58, 7 January 2012
{{Basepower|name=Recover|desc=This power reduces the magnitude of all debuffing statuses on the target, though if the target has too many, it might not get them all in one shot.|powertype=|target=|energy=8|charge=700|cooldown=4000|accuracy=70%|damageamount=1|damagetype=Healing|Status=100% chance of DebuffClear at magnitude 10 for 1 rounds.
100% chance of DebuffResist at magnitude 20 for 10 rounds.
|Upgrades=AoE by 1
Charge by