Measured Breath: Difference between revisions
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{{Basepower|name=Measured Breath|desc=Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.|powertype=|target=|energy=1|charge=0|cooldown=40000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 100 for 1 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 10 rounds.<br>|Upgrades=Charge by | {{Basepower|name=Measured Breath|desc=Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.|powertype=|target=|energy=1|charge=0|cooldown=40000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 100 for 1 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 10 rounds.<br>|Upgrades=Charge by | ||
Revision as of 15:56, 7 January 2012
{{Basepower|name=Measured Breath|desc=Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.|powertype=|target=|energy=1|charge=0|cooldown=40000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 100 for 1 rounds.
100% chance of EnergyBreak at magnitude 10 for 10 rounds.
|Upgrades=Charge by