Medicated: Difference between revisions

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{{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=150%|xp=50%|slevel=|ingredients=None|istats=100% chance of Healing at magnitude 2.5 for 5 rounds.<br>|skills=None|salvage=Uncommon Chemical X 1}}
{{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=150%|xp=50%|slevel=|ingredients=None|istats=100% chance of Healing at magnitude 2.5 for 5 rounds.<br>|skills=None}}

Revision as of 03:08, 22 December 2011

Medicated stats
Description This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.
Cred Cost 150% XP Cost 50% Ingredients None
Salvage None
Crafting Skills None
Item Stats 100% chance of Healing at magnitude 2.5 for 5 rounds.

Medicated/Extra Notes Edit notes