Difference between revisions of "Medicated"

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{{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=+150%|xp=+50%|slevel=|ingredients=None|istats=Ally Status of Healing/100/2.5/5<br>Enemy Status of HealingDebuff/100/5/5|skills=None|salvage=Uncommon Chemical X 1}}
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{{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=+150%|xp=+50%|slevel=|ingredients=None|istats=100% chance of Healing at magnitude 2.5 for 5 rounds.<br>|skills=None|salvage=Uncommon Chemical X 1}}

Revision as of 02:55, 22 December 2011

Medicated stats
Description This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.
Cred Cost
150%
XP Cost
50%
Ingredients None
Salvage Uncommon Chemical X 1
Crafting Skills None
Item Stats 100% chance of Healing at magnitude 2.5 for 5 rounds.

Medicated/Extra Notes Edit notes