Medicated: Difference between revisions

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New modifier
 
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<pre>.________________________________________________________________________.
{{Recipe Modifier|name=Medicated|desc=This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.|cred=+150%|xp=+50%|slevel=|ingredients=None|istats=Ally Status of Healing/100/2.5/5<br>Enemy Status of HealingDebuff/100/5/5|skills=None|salvage=Uncommon Chemical X 1}}
| Item [Medicated                    ]  Type [          Recipe Modifier]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| This modifier makes an item grant its target increased(or decreased if |
| hostile) ability to mend wounds.                                       |
|________________________________________________________________________|
|______________________[        Recipe Info      ]______________________|
| Cred Cost          [+150%                                       ]    |
| Salvage Amount      [Uncommon Chemical/1                          ]    |
| Upgrade Cost        [25                                          ]    |
| XP Cost            [+50%                                         ]    |
|________________________________________________________________________|
|______________________[        Item Info        ]______________________|
| Ally Status         [Healing/100/2.5/5                           ]    |
| Enemy Status       [HealingDebuff/100/5/5                       ]    |
|________________________________________________________________________|</pre>
 
Note that this does NOT provide healing on its own. Rather, it makes the target's healing powers more/less effective.
 
[[Category:Recipe Modifier]]

Revision as of 02:54, 22 December 2011

Medicated stats
Description This modifier makes an item grant its target increased(or decreased if hostile) ability to mend wounds.
Cred Cost
150%
XP Cost
50%
Ingredients None
Salvage Uncommon Chemical X 1
Crafting Skills None
Item Stats Ally Status of Healing/100/2.5/5
Enemy Status of HealingDebuff/100/5/5

Medicated/Extra Notes Edit notes