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− | <pre>.________________________________________________________________________.
| + | {{Recipe|name=Medicinal|desc=A firstaid kit can go a long way to keeping yourself and allies in the fight instead of on a stretcher.|cred=10000|xp=30|slevel=|ingredients=None}} |
− | | Item [Medicinal ] Type [ Recipe]| | |
− | |________________________________________________________________________|
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− | |______________________[ Description ]______________________|
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− | | A firstaid kit can go a long way to keeping yourself and allies in the | | |
− | | fight instead of on a stretcher. |
| |
− | |________________________________________________________________________|
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− | |______________________[ Recipe Info ]______________________|
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− | | Cred Cost [10000 ] |
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− | | Salvage Amount |
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− | | *\-Common Chemical [2 ] |
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− | | *\-Common Edible [1 ] |
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− | | *\-Common Mechanical [1 ] |
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− | | *\-Uncommon Chemical [1 ] |
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− | | Skills [Chemical/20 ] |
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− | | XP Cost [30 ] | | |
− | |________________________________________________________________________|
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− | |______________________[ Item Info ]______________________|
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− | | Charge [500 ] |
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− | | Cooldown [2000 ] | | |
− | | Damage [20 ] |
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− | | Damage Type [Healing ] |
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− | | Energy [10 ] |
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− | | Loadout [15 ] |
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− | | Target [Single Ally ] |
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− | | Type [Healing, Single Target ] |
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− | | Upgrade Cost [5 ] |
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− | | Upkeep [2 ] |
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− | |________________________________________________________________________|</pre>
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− | | |
− | Available from the reward shop.
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− | [[Category:Recipe]]
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Revision as of 06:51, 21 December 2011
Medicinal stats
Description
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A firstaid kit can go a long way to keeping yourself and allies in the fight instead of on a stretcher.
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Cred Cost
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10000
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Ingredients
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None
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Salvage
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{{{salvage}}}
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Crafting Skills
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{{{skills}}}
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Item Stats
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{{{istats}}}
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Medicinal/Extra Notes
Edit notes