Difference between revisions of "Wasteland-En"
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− | {{Basepower|name=Wasteland-En|desc=Create a mire of pain and weakness|powertype=|target=|energy=2|charge=500|cooldown=1800|accuracy=75%|damageamount=3|damagetype=Energy|Status=100% chance of DefenseDebuff at magnitude 10 for 1 rounds.<br>|Upgrades=Accuracy by 6.25<br>AoE by 1<br>Charge by -250<br>DefenseDebuffDuration by 1<br>DefenseDebuffMag by 2.5}}[[Category:Defensedebuff base powers]][[Category:Toggle base power]] | + | {{Basepower|name=Wasteland-En|desc=Create a mire of pain and weakness|powertype=|target=|energy=2|charge=500|cooldown=1800|accuracy=75%|damageamount=3|damagetype=Energy|Status=100% chance of DefenseDebuff at magnitude 10 for 1 rounds.<br>|Upgrades=Accuracy by 6.25<br>AoE by 1<br>Charge by -250<br>DefenseDebuffDuration by 1<br>DefenseDebuffMag by 2.5}}[[Category:Defensedebuff base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 11:56, 20 December 2011
Type | Target | ||
---|---|---|---|
Description | Create a mire of pain and weakness | ||
Cooldown | 1800 | Charge time | 500 |
Energy | 2 | Accuracy | 75% |
Damage | 3 Energy at level 0 | ||
Statuses | |||
100% chance of DefenseDebuff at magnitude 10 for 1 rounds. | |||
Training Upgrades | |||
Accuracy by 6.25 AoE by 1 Charge by -250 DefenseDebuffDuration by 1 DefenseDebuffMag by 2.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Wasteland-En/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.