Difference between revisions of "Small Frame"

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{{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealResist at magnitude -2 for 1 rounds.<br>100% chance of DamageBuff at magnitude -8 for 1 rounds.<br>100% chance of DamageResist at magnitude -2 for 1 rounds.<br>100% chance of MaxHP at magnitude -10 for 1 rounds.<br>|Upgrades=}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Damageresist base powers]][[Category:Defense base powers]][[Category:Healresist base powers]][[Category:Maxhp base powers]][[Category:Passive base power]]Passive Self[[Category:Friendly base powers]]
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{{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealResist at magnitude -2 for 1 rounds.<br>100% chance of DamageBuff at magnitude -8 for 1 rounds.<br>100% chance of DamageResist at magnitude -2 for 1 rounds.<br>100% chance of MaxHP at magnitude -10 for 1 rounds.<br>|Upgrades=}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Damageresist base powers]][[Category:Defense base powers]][[Category:Healresist base powers]][[Category:Maxhp base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 11:55, 20 December 2011

Small Frame stats
Type Target
Description Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Accuracy at magnitude 10 for 1 rounds.
100% chance of Defense at magnitude 10 for 1 rounds.
100% chance of HealResist at magnitude -2 for 1 rounds.
100% chance of DamageBuff at magnitude -8 for 1 rounds.
100% chance of DamageResist at magnitude -2 for 1 rounds.
100% chance of MaxHP at magnitude -10 for 1 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Small Frame/Extra Notes Edit notes

Mutant powers Based on this power:

  • Merits ‎(⧼hitcounters-nviews⧽)