Difference between revisions of "Self Cooling"
From Flexible Survival
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− | {{Recipe Modifier|name=Self Cooling|desc=This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items|cred=+25%|xp=+25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of HeatAdaption at magnitude 5 for 10 rounds.<br>100% chance of EnergyBreak at magnitude 1 for 10 rounds.<br>Loadout of 5<br>|skills=None}} | + | {{Recipe Modifier|name=Self Cooling|desc=This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items|cred=+25%|xp=+25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of HeatAdaption at magnitude 5 for 10 rounds.<br>100% chance of EnergyBreak at magnitude 1 for 10 rounds.<br>Loadout of 5<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]] |
Latest revision as of 01:19, 19 July 2017
Description | This item absorbs and diffuses heat, making the target resistant to heated areas. Fortunately, it will automatically stop when in cold areas. Only useful on friendly firing items | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Common Energy X 10 | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of HeatAdaption at magnitude 5 for 10 rounds. 100% chance of EnergyBreak at magnitude 1 for 10 rounds. Loadout of 5 |