Self Powering: Difference between revisions
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{{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=60%|xp=20%|ingredients=None|salvage=Uncommon Chemical X 1|istats=Energy of -45%<br>Upkeep of +15%|skills=None}} | {{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=+60%|xp=+20%|ingredients=None|salvage=Uncommon Chemical X 1|istats=Energy of -45%<br>Upkeep of +15%|skills=None}} | ||
Revision as of 23:56, 18 July 2017
| Description | The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | ||||||||
| XP Cost | ||||||||
| Ingredients | None | |||||||
| Salvage | Uncommon Chemical X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | Energy of -45% Upkeep of +15% | |||||||
Self Powering/Extra Notes Edit notes