Evasive: Difference between revisions
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{{Recipe Modifier|name=Evasive|desc=A bit of a boost of energy to make the wearer more dodgey.|cred=50%|xp=|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Defense at magnitude 4 for 2 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 6 rounds.<br>Loadout of +5%<br>100% chance of Defense at magnitude 1 for 6 rounds.<br>100% chance of DefenseDebuff at magnitude 2 for 6 rounds.<br>Upkeep of +10%|skills=None}} | {{Recipe Modifier|name=Evasive|desc=A bit of a boost of energy to make the wearer more dodgey.|cred=+50%|xp=|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Defense at magnitude 4 for 2 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 6 rounds.<br>Loadout of +5%<br>100% chance of Defense at magnitude 1 for 6 rounds.<br>100% chance of DefenseDebuff at magnitude 2 for 6 rounds.<br>Upkeep of +10%|skills=None}} | ||
Revision as of 23:55, 18 July 2017
| Description | A bit of a boost of energy to make the wearer more dodgey. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | ||||||||
| XP Cost | Ingredients | None | ||||||
| Salvage | Uncommon Energy X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of Defense at magnitude 4 for 2 rounds. 100% chance of DefenseDebuff at magnitude 5 for 6 rounds. Loadout of +5% 100% chance of Defense at magnitude 1 for 6 rounds. 100% chance of DefenseDebuff at magnitude 2 for 6 rounds. Upkeep of +10% | |||||||
Evasive/Extra Notes Edit notes