Difference between revisions of "Protection"

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Revision as of 11:28, 20 December 2011

Protection stats
Type Target
Description The power to protect others , a buffer between them and harm
Cooldown 2000 Charge time 1000
Energy 10 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Defense at magnitude 10 for 10 rounds.
Training Upgrades
Charge by -325
Cooldown by -325
DefenseDuration by 3
Energy by -2
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Protection/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.DefenseBuff, Single Target