Difference between revisions of "Cure Ally"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(No difference)

Revision as of 11:22, 20 December 2011

Cure Ally stats
Type Target
Description You cure your allies, and prepare them for more should they need it.
Cooldown 4000 Charge time 600
Energy 16 Accuracy 100%
Damage 34 Healing at level 0
Statuses
100% chance of HealResist at magnitude -3 for 3 rounds.
Training Upgrades
Charge by -275
Cooldown by -675
Damage by 11
Energy by -4
HealResistMag by -2
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Cure Ally/Extra Notes Edit notes

Mutant powers Based on this power:

      Ally Only, Heal, HealResist