Dodge: Difference between revisions
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{{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=Self, Instant|target=Self, NoAoE|energy=10|charge=-500|cooldown=10000|accuracy=75%|damageamount=0|damagetype= | {{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=Self, Instant|target=Self, NoAoE|energy=10|charge=-500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 50 for 1 rounds.<br>|Upgrades=Charge by -125<br>Cooldown by -2500<br>DefenseDuration by 0.25<br>DefenseMag by 6.25<br>Energy by -2.5}}[[Category:Defense inflicting base powers]][[Category:Friendly base powers]] | ||
Latest revision as of 00:19, 4 January 2017
| Type | Self, Instant | Target | Self, NoAoE |
|---|---|---|---|
| Description | A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however. | ||
| Cooldown | 10000 | Charge time | |
| Energy | 10 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Defense at magnitude 50 for 1 rounds. | |||
| Training Upgrades | |||
| Charge by -125 Cooldown by -2500 DefenseDuration by 0.25 DefenseMag by 6.25 Energy by -2.5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>