Taunting Strikes: Difference between revisions

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<pre>
You have learned how to maximize your equipment rather than relying on
.________________________________________________________________________.
crazy mutant powers. Increase equipment damage by 5% per point and
| Item [Taunting Strikes              ]  Type [            Combat Skill]|
status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout
|________________________________________________________________________|
per point. Also increases the Self Repair of items by 3 per point,
|______________________[        Description      ]______________________|
making them cheaper to repair over time.
| Your blows are telling and aggravating. You draw attention with every  |
 
| swing and every shot. Active, non passive, damaging attacks have a    |
==Available In==
| 15/30/45% chance of inflicting 1/1 taunt status.                       |
{| class="wikitable"
|______________________[        Other Stats      ]______________________|
|}
|________________________________________________________________________|
|______________________[      Available In       ]______________________|
| Bad Parent          [Mastermind,Taunting Strikes,Rage                ]|
| Barker              [Taunting Strikes,Avoidance,Fast Loading          ]|
| Crusader            [Front Row,Taunting Strikes,Flurry                ]|
| Dreadnought        [Taunting Strikes,Durability,Penetration          ]|
| Gang Leader        [Taunting Strikes,Enduring Minions,Avoidance      ]|
| Instigator          [Taunting Strikes,Tar Baby,Rage                  ]|
| Jerk                [Taunting Strikes,Enduring Malice,Reactive        ]|
| Knife Thrower      [Taunting Strikes,Flurry,Outnumbered              ]|
| Martyr              [Tar Baby,Taunting Strikes,Warded                ]|
| Myrmidon            [Taunting Strikes,Health,Endurance                ]|
| Rodeo Clown        [Readiness,Roll With It,Taunting Strikes          ]|
| Sacrificial Lamb    [Taunting Strikes,Front Row,Tactician            ]|
| Wight              [Taunting Strikes,Vampiric,Health                ]|
|________________________________________________________________________|
</pre>


[[Category:Combat Skills]]
[[Category:Combat Skills]]

Revision as of 04:58, 8 May 2016

You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point. Also increases the Self Repair of items by 3 per point, making them cheaper to repair over time.

Available In