Difference between revisions of "Mastermind"

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<pre>
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Pets you summon are stronger through your leadership. Any positive
.________________________________________________________________________.
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status you apply to yourself will be reflected onto those under your
| Item [Mastermind                    ]  Type [            Combat Skill]|
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control. This includes equipment as well. The statuses from actives
|________________________________________________________________________|
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will be modified to 40/80/120% of its original value however, will not
|______________________[        Description      ]______________________|
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stack with a duplicate buff. If two buffs of the same name are on the
| Pets you summon are stronger through your leadership. Any positive   |
+
same target, only the higher of the two will take effect. The statuses
| status you recieve will be reflected onto those under your control     |
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from passive and toggles will be modified to 20/40/60% of its original
| including powers cast by you, on you, and equipment as well. The     |
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value.
| statuses from actives will be modified to 40/80/120% of it's original |
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| value and will stack with their own self buffs even if they are       |
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None of the following effects are transfered: Summon, Menace, Aggro,
| duplicate. The statuses from passive and toggles will be modified to |
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Haste, DamageImmunity, Cover, AoEmod, any status ending in Trigger,
| 20/40/60% of its original value and will stack as well. Haste is not  |
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any status ending in Proc.
| transfered.                                                            |
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|______________________[        Other Stats      ]______________________|
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==Available In==
|________________________________________________________________________|
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{| class="wikitable"
|______________________[      Available In      ]______________________|
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|-
| Admin              [Back Row,Damage,Mastermind                      ]|
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| [[Den Keeper]] || 3
| Bad Parent          [Mastermind,Taunting Strikes,Rage                ]|
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|-
| Big Boss            [Mastermind,Endurance,Scavenger                  ]|
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| [[Mobster]] || 3
| Blitz Leader        [Mastermind,Outnumbered,Speed                    ]|
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|}
| Cautious Leader    [Mastermind,Avoidance,Lingering Kindness          ]|
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| Drill Sergeant      [Mastermind,Durability,Readiness                  ]|
 
| Field Captain      [Mastermind,Front Row,Warded                      ]|
 
| Fusillade Commander [Mastermind,Flurry,Accuracy                      ]|
 
| IED Maker          [Bleeding,Mastermind,Technical                    ]|
 
| Messiah            [Mastermind,Enduring Minions,Tar Baby            ]|
 
| Nanny              [Mastermind,Enduring Malice,Support              ]|
 
| Necromancer        [Vampiric,Mastermind,Tactician                    ]|
 
| Occultist          [Warded,Mastermind,Tactician                      ]|
 
| Overlord            [Mastermind,Enduring Minions,Back Row            ]|
 
| Quarterback        [Mastermind,Reactive,Fast Loading                ]|
 
| Supporting Parent  [Opportunity,Healing,Mastermind                  ]|
 
| Surgeon General    [Mastermind,Support,Health                        ]|
 
| Swat Team Leader    [Mastermind,Penetration,Controlled Burst          ]|
 
|________________________________________________________________________|
 
</pre>
 
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Revision as of 04:46, 8 May 2016

Pets you summon are stronger through your leadership. Any positive status you apply to yourself will be reflected onto those under your control. This includes equipment as well. The statuses from actives will be modified to 40/80/120% of its original value however, will not stack with a duplicate buff. If two buffs of the same name are on the same target, only the higher of the two will take effect. The statuses from passive and toggles will be modified to 20/40/60% of its original value.

None of the following effects are transfered: Summon, Menace, Aggro, Haste, DamageImmunity, Cover, AoEmod, any status ending in Trigger, any status ending in Proc.

Available In

Den Keeper 3
Mobster 3