Difference between revisions of "Hardening"
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− | {{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=50%|xp=60%|ingredients=None|salvage=Rare Electronic X 1|istats=Accuracy of 85%<br>100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.<br>Loadout of 5<br>100% chance of | + | {{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=50%|xp=60%|ingredients=None|salvage=Rare Electronic X 1|istats=Accuracy of 85%<br>100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.<br>Loadout of 5<br>100% chance of DamageResist at magnitude 0.5 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds.<br>Status Duration of +20%<br>Upkeep of +10%|skills=None}} |
Revision as of 00:01, 14 March 2016
Description | Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility. | |||||||
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Cred Cost | 50% | XP Cost | 60% | Ingredients | None | |||
Salvage | Rare Electronic X 1 | |||||||
Crafting Skills | None | |||||||
Item Stats | Accuracy of 85% 100% chance of DamageResist at magnitude 1 for 10 rounds. 100% chance of DamageResistDebuff at magnitude 1 for 6 rounds. Loadout of 5 100% chance of DamageResist at magnitude 0.5 for 10 rounds. 100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds. Status Duration of +20% Upkeep of +10% |