Difference between revisions of "Medical Grenade"
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− | {{Basepower|name=Medical Grenade|desc=Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds.|powertype=Healing|target=Medium Ally AoE|energy=0|charge=700|cooldown=8000|accuracy=75%|damageamount= | + | {{Basepower|name=Medical Grenade|desc=Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds.|powertype=Healing|target=Medium Ally AoE|energy=0|charge=700|cooldown=8000|accuracy=75%|damageamount=16|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>|Upgrades=|secondpowertype=Damage, Debuff|seconddamageamount=10|seconddamagetype=Physical|secondtarget=Enemy AoE|secondStatus=100% chance of AccuracyDebuff at magnitude 10 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Accuracydebuff inflicting base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]] |
Revision as of 00:11, 11 February 2016
Type | Healing | Target | Medium Ally AoE |
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Description | Throwing a grenade thick with nanites and smoke, you block the vision of those attacking your allies. Your friend's comm units can communicate with the nanites within, allowing them to see unimpeded even as the friendly nanites tend to their worst wounds. | ||
Cooldown | 8000 | Charge time | 700 |
Energy | 0 | Accuracy | 75% |
Damage | 16 Healing at level 0 | ||
Statuses | |||
100% chance of Regen at magnitude 5 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 10 Physical at level 0 | ||
Secondary Type | Damage, Debuff | Secondary Target | Enemy AoE |
Secondary Statuses | |||
100% chance of AccuracyDebuff at magnitude 10 for 5 rounds. |
Medical Grenade/Extra Notes Edit notes
Mutant powers Based on this power:
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