Water Flask: Difference between revisions
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<pre>.________________________________________________________________________. | |||
| Item [Water Flask ] Type [ Item]| | |||
Surplus army water flask? Well a good sip of water is good for keeping the spirits high. | |________________________________________________________________________| | ||
|______________________[ Description ]______________________| | |||
| Surplus army water flask? Well a good sip of water is good for keeping | | |||
| the spirits high. | | |||
|________________________________________________________________________| | |||
Power | |______________________[ Additional Information ]______________________| | ||
| Power [Rest ] | | |||
Cost | | Cost [15 ] | | ||
| Upkeep [2 ] | | |||
Upkeep | | Loadout [10 ] | | ||
|______________________[ Base Power Stats ]______________________| | |||
Loadout | | Type [Energy Recovery, Self, +HP ] | | ||
| Target [Self ] | | |||
| Energy [-5 ] | | |||
| Charge [500 ] | | |||
| Cooldown[7000 ] | | |||
| Accuracy[75% ] | | |||
Type | | Damage [5(80 damage at level 40) ] | | ||
| Damage [Healing ] | | |||
Target | | Statuses | | ||
| \_EnergyMod [100% chance at 15 power for 1 rounds. ] | | |||
Energy | | \_Defense [100% chance at -10 power for 1 rounds.] | | ||
|______________________[ Differences from Base ]______________________| | |||
Charge | | EnergyModMag [-10 ] | | ||
|________________________________________________________________________|</pre> | |||
Cooldown | |||
Accuracy | |||
Damage | |||
Damage | |||
Statuses | |||
EnergyModMag -10 | |||
[[Category:Items]] | [[Category:Items]] | ||
Revision as of 06:57, 28 October 2011
.________________________________________________________________________. | Item [Water Flask ] Type [ Item]| |________________________________________________________________________| |______________________[ Description ]______________________| | Surplus army water flask? Well a good sip of water is good for keeping | | the spirits high. | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Rest ] | | Cost [15 ] | | Upkeep [2 ] | | Loadout [10 ] | |______________________[ Base Power Stats ]______________________| | Type [Energy Recovery, Self, +HP ] | | Target [Self ] | | Energy [-5 ] | | Charge [500 ] | | Cooldown[7000 ] | | Accuracy[75% ] | | Damage [5(80 damage at level 40) ] | | Damage [Healing ] | | Statuses | | \_EnergyMod [100% chance at 15 power for 1 rounds. ] | | \_Defense [100% chance at -10 power for 1 rounds.] | |______________________[ Differences from Base ]______________________| | EnergyModMag [-10 ] | |________________________________________________________________________|