Difference between revisions of "Dimensionally Touched"
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− | {{Merit|name=Dimensionally Touched|desc=Some time after P-day you got touched by the power of a supernatural entity. Maybe it was the mighty Solar Dragon, or maybe just a minor entity, too weak to have its focus in this world. Still you heard their whispers and this affected your mind. A character with this merit doesn't gain any special power, no fireball, no mind reading nor levitation (check for existing powers or nanomagic for that).<br> <br>The character gains:<br>- +1 to | + | {{Merit|name=Dimensionally Touched|desc=Some time after P-day you got touched by the power of a supernatural entity. Maybe it was the mighty Solar Dragon, or maybe just a minor entity, too weak to have its focus in this world. Still you heard their whispers and this affected your mind. A character with this merit doesn't gain any special power, no fireball, no mind reading nor levitation (check for existing powers or nanomagic for that).<br> <br>The character gains:<br>- +1 to theology skill checks when related to your patron, or the ability to spend one hero point to automatically succeed in such roll (Note: no mechanical gain, this is for RP only).<br>- The ability to play a character with a mind altered by a supernatural entity by magic or crazy experiments, supporting such background.<br>- Play as rightful priest (but not exclusive) of such entity, being one of their best (devoted) agents in this world.<br>- Gain the attention of your patron in the focus point, if an existing supernatural dedication.<br> <br>The character DOESN'T gain (and it's not allowed anyway):<br>- Play a character altered or infected before P-day.<br>- Summon a deity outside their focus point in this world.<br>- Having memories or insight of what lies outside this plane.<br> <br>Further, when picking this perk, make sure to include a note saying which supernatural this applies to. The supernatural does not have to be a dedication, but does have to be selected at the time of adding this perk. If you pick this perk up on the web and did not get a chance to add this note, please contact staff to have it added for you.|cost=4}} |
Latest revision as of 00:03, 4 October 2015
Description | Some time after P-day you got touched by the power of a supernatural entity. Maybe it was the mighty Solar Dragon, or maybe just a minor entity, too weak to have its focus in this world. Still you heard their whispers and this affected your mind. A character with this merit doesn't gain any special power, no fireball, no mind reading nor levitation (check for existing powers or nanomagic for that). The character gains: - +1 to theology skill checks when related to your patron, or the ability to spend one hero point to automatically succeed in such roll (Note: no mechanical gain, this is for RP only). - The ability to play a character with a mind altered by a supernatural entity by magic or crazy experiments, supporting such background. - Play as rightful priest (but not exclusive) of such entity, being one of their best (devoted) agents in this world. - Gain the attention of your patron in the focus point, if an existing supernatural dedication. The character DOESN'T gain (and it's not allowed anyway): - Play a character altered or infected before P-day. - Summon a deity outside their focus point in this world. - Having memories or insight of what lies outside this plane. Further, when picking this perk, make sure to include a note saying which supernatural this applies to. The supernatural does not have to be a dedication, but does have to be selected at the time of adding this perk. If you pick this perk up on the web and did not get a chance to add this note, please contact staff to have it added for you. |
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Cost | 4 |