Difference between revisions of "Salvaging"

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{{Distill|name=Salvaging|desc=This distillation will cause the item it is integrated with to be drawn towards usable scrap, increasing the user's luck with salvage rates. Do not use on hostile powers.|side=Ally|flawedcost=10000|flawedloadout=10|flawedpassivestatus=100% chance of Salvage at magnitude 1.0 for 10 rounds.<br>|flawedactivestatus=100% chance of Salvage at magnitude 4.0 for 10 rounds.<br>|flawedmods=None|basiccost=20000|basicloadout=20|basicpassivestatus=100% chance of Salvage at magnitude 1.5 for 10 rounds.<br>|basicactivestatus=100% chance of Salvage at magnitude 6.0 for 10 rounds.<br>|basicmods=None|enhancedcost=50000|enhancedloadout=30|enhancedpassivestatus=100% chance of Salvage at magnitude 3.0 for 10 rounds.<br>|enhancedactivestatus=100% chance of Salvage at magnitude 12.0 for 10 rounds.<br>|enhancedmods=None|elitecost=100000|eliteloadout=40|elitepassivestatus=100% chance of Salvage at magnitude 5.0 for 10 rounds.<br>|eliteactivestatus=100% chance of Salvage at magnitude 20.0 for 10 rounds.<br>|elitemods=None}}[[Category:Ally distillations]]
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{{Recipe Modifier|name=Salvaging|desc=This modifier allows items to guide their target towards valuable salvage, increasing the rate in which you gather it.|cred=60%|xp=|ingredients=None|salvage=50%|istats=100% chance of Salvage at magnitude 10 for 10 rounds.<br>|skills=None}}

Revision as of 16:56, 23 June 2013

Salvaging stats
Description This modifier allows items to guide their target towards valuable salvage, increasing the rate in which you gather it.
Cred Cost 60% XP Cost Ingredients None
Salvage 50%
Crafting Skills None
Item Stats 100% chance of Salvage at magnitude 10 for 10 rounds.

Salvaging/Extra Notes Edit notes