Difference between revisions of "New Start RSX Intro 1 - RPLOG"

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27/1/2013
 
27/1/2013
 
=Log=
 
=Log=
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<div></div><br> <br>You all got a request to join Venice into the requisition room of RSX. Only a part of the agents is here, but since the communication wasn't a secret, this is just one of the biefrings. Of course, everyone has clothes on them.. not surprising for RSX agents. The room seems to be reserved, away from the usual chaos of the angets busy with their daily missions.<br> <br>Caeli chooses to occupy a corner of the room immediately upon arrival, privately wary of any situation that would prompt RSX to have her along - she hasn't been on the best terms with them recently, after all. This must be important. But for now, she keeps her concerns safely tucked away behind a characteristic lack of expression, observing the rest of the small space with a keen azure stare.<br> <br>Having received the call to work from RSX, a tired and rather worn looking dragoness; Sara pads through the entryway door, a half-finished cigarette hanging loosely in between her scaled lips.  A few steps into the briefing room the ex-soldier plucks the cigarette from her its earlier perch and flicks it to the ground, making sure to crush it on her way to one of the seats which she haphazardly sprawls out on, resting back so the chair lifts onto only the hind two legs.  Her own legs then folding themselves atop the table in front.  It's only then that the hidden golden gaze looks around the room, nodding a silent greeting to any recognizable faces amongst the gathered agents.<br> <br>Zarwae arrives in her 'normal' outfit wearing a long black cloak on an old armor. She carries her usual blades in her back. It has been a long time since the last time she came here on the RSX briefing room. She nods politely at the few people around, not sure to know any of them.<br> <br>Rihko makes her way into the briefing room as well, turning her head from side to side as she surveys the collection.  Caeli gets a faint frown, but then the kitsune spots Sara and pulls a paw from the pocket of her zipped up jacket to wave.  She follows over and takes a seat next to Sara, sitting quietly, spear leaned against her shoulder.<br> <br>Chara is seen in the hallway walking right past the door into the briefing room. After a quick about-face, she lingers to one side of the door for about five seconds and adjusts the lapels of her lab coat. After that, she finally walks in, giving a slight up-nod to anyone that she recognizes, which is pretty much just Rihko, as she finds a seat.<br> <br>Venice smiles as she sees everyone finally gathered here. Giving the sign to sit down after everyone got inside the smaller room, the goo girl takes a deep breath, before starting to talk. "First of all, thank you for having answered this special call. I didn't summoned you here for the usual daily task.. but to seek your collaboration for a more important mission." The goo girl starts to explain, smiling as her usual, "For who doesn’t know me, I'm Venice, the one in charge of the requisition area of Woodfield. And for today, I have a big mission to offer.. especially for those seeking new challanges. Truth is, some of the Prometheans are not happy for the so-called freedom Zephyr offers to Fairhaven, calling them decadent and a risk for their children's future. We can't but agree on this part, but most of the New Dawn's leaders know they need Zephyr to survive... and we know how much Zephyr is useful for us as well. We are not new to their attempts to seek for a new place to move in.. they tried it with Bozeman, but they weren't prepared for the dire situation of that city, not really appealing at all. Still, those stubborns didn't gave up and kept sending out their children to seek new bubbles and cities. And in the end, it seems that they finally did it.. they found this city, Clairmont, which seems a suitable site to rebuild. Any question so far?"<br> <br>After sending a small wave of greeting Sara's way and treating Rihko to a smile, Caeli's attention remains mostly fixed upon the goo girl; aside from the occasional blink, she is rather still, but gives a shake of her head when prompted. "No questions," she says quietly, though she likely speaks only for herself. And is probably lying, at that.<br> <br>Noticing Rihko sit next to her, Sara offers the familiar kitsune a sidelong glance.  Recognizing the face well she breaks her once unemotional state and cracks a grin, "Rihko." she mentions before growing silent to look towards Venice offering a wave in return to Caeli right before she turns her gaze.  As she listens, the dragoness mumbles to herself, keeping relatively quiet as to not disturb Venice.  Those in earshot however only hear what could be described as her talking-- no, scolding some unseen person.  Once the call for questions is asked Sara speaks up, "Yeah.." the dragoness mentions as she raises a hand slightly, "I've got a question.  Where do we fit in? You want us to encroach on Zephyr's find or something? Figure out what they found--.. Actually make that two questions, if we do go do we have any idea on if we will encounter hostile's? And if so, what."<br> <br>Rihko nods back at Chara, with a murmured 'doctor'.  She shifts her weight and returns her attention to Venice, waiting for a moment to ask her question; "Which Clairmont?  Down by L.A.?  Or is this in another state?"  Her ear flicks and she glances over at Sara, then lets her gaze move on to Caeli, smiling at the winged girl.  She settles back into her seat, then, and listens.<br> <br>During the explanation, Chara quietly quips, "Shit, I wouldn't like Fairhaven either. Good on them." After the prompt, she straightens her posture in her chair and asks, "Yeah.. For those of us not up on our geography, where, exactly IS Clairmont?" The woman glances over at Sara as she asks her questions and nods, "Yeah, I second those questions: What's the situation with the locals like, and what's in it for RSX? I imagine we're not doing this pro bono, after all."<br> <br>Venice waits for all of you to do the first round of question, giving an slighter longer look at Caeli and then Zarwae, "The city is east, south-east from here, a decent and long trip with our helicopters to the near state: a small town, fresh water, mines and fertile lands. We are quite agreeing with their conclusion, even if further investigation is needed. But the place seems suitable to support an economy and a settlement.. ". The goo girl takes out a small glass filled with sweet water and sips a bit from it, before she keeps going, "Most of this needs further investigation, we just made a first exam. The place seems safe, rich of resources and the bubble is stable. The only thing we found out is a sensitive weaker influence of the nanites... people moving there seemed to experience less sexual hunger, so to speak. And the Prometheans don't have a real headstart.. right now they are recruiting people. After another pause, Venice resumes, "Still, the situation is quite dire. While the place is fit for sustaining itself, they don't have the technology to fix the factories and make them running. Then they surprised us.. by seeking our help. As you all know, while we have an advanced technological knowledge, we are at shortage of munitions. While I don't know names, it seems that a craft fox girl managed to bargain with our leaders, knowledge in exchange of a portion of the local production. Breaking from Zephyr's egemony isn't a bad thing, actually.. so they accepted. Sadly, it didn't worked out as expected, since Zephyr found this out and... forced their help on us. Not that we could really deny them. So, it would a place with Promethean's rules, like no public sex and wearing clothes, our knowledge to work the factories and control over the market for Zephyr"

Revision as of 00:11, 28 January 2013

Participants

Date

27/1/2013

Log



You all got a request to join Venice into the requisition room of RSX. Only a part of the agents is here, but since the communication wasn't a secret, this is just one of the biefrings. Of course, everyone has clothes on them.. not surprising for RSX agents. The room seems to be reserved, away from the usual chaos of the angets busy with their daily missions.

Caeli chooses to occupy a corner of the room immediately upon arrival, privately wary of any situation that would prompt RSX to have her along - she hasn't been on the best terms with them recently, after all. This must be important. But for now, she keeps her concerns safely tucked away behind a characteristic lack of expression, observing the rest of the small space with a keen azure stare.

Having received the call to work from RSX, a tired and rather worn looking dragoness; Sara pads through the entryway door, a half-finished cigarette hanging loosely in between her scaled lips. A few steps into the briefing room the ex-soldier plucks the cigarette from her its earlier perch and flicks it to the ground, making sure to crush it on her way to one of the seats which she haphazardly sprawls out on, resting back so the chair lifts onto only the hind two legs. Her own legs then folding themselves atop the table in front. It's only then that the hidden golden gaze looks around the room, nodding a silent greeting to any recognizable faces amongst the gathered agents.

Zarwae arrives in her 'normal' outfit wearing a long black cloak on an old armor. She carries her usual blades in her back. It has been a long time since the last time she came here on the RSX briefing room. She nods politely at the few people around, not sure to know any of them.

Rihko makes her way into the briefing room as well, turning her head from side to side as she surveys the collection. Caeli gets a faint frown, but then the kitsune spots Sara and pulls a paw from the pocket of her zipped up jacket to wave. She follows over and takes a seat next to Sara, sitting quietly, spear leaned against her shoulder.

Chara is seen in the hallway walking right past the door into the briefing room. After a quick about-face, she lingers to one side of the door for about five seconds and adjusts the lapels of her lab coat. After that, she finally walks in, giving a slight up-nod to anyone that she recognizes, which is pretty much just Rihko, as she finds a seat.

Venice smiles as she sees everyone finally gathered here. Giving the sign to sit down after everyone got inside the smaller room, the goo girl takes a deep breath, before starting to talk. "First of all, thank you for having answered this special call. I didn't summoned you here for the usual daily task.. but to seek your collaboration for a more important mission." The goo girl starts to explain, smiling as her usual, "For who doesn’t know me, I'm Venice, the one in charge of the requisition area of Woodfield. And for today, I have a big mission to offer.. especially for those seeking new challanges. Truth is, some of the Prometheans are not happy for the so-called freedom Zephyr offers to Fairhaven, calling them decadent and a risk for their children's future. We can't but agree on this part, but most of the New Dawn's leaders know they need Zephyr to survive... and we know how much Zephyr is useful for us as well. We are not new to their attempts to seek for a new place to move in.. they tried it with Bozeman, but they weren't prepared for the dire situation of that city, not really appealing at all. Still, those stubborns didn't gave up and kept sending out their children to seek new bubbles and cities. And in the end, it seems that they finally did it.. they found this city, Clairmont, which seems a suitable site to rebuild. Any question so far?"

After sending a small wave of greeting Sara's way and treating Rihko to a smile, Caeli's attention remains mostly fixed upon the goo girl; aside from the occasional blink, she is rather still, but gives a shake of her head when prompted. "No questions," she says quietly, though she likely speaks only for herself. And is probably lying, at that.

Noticing Rihko sit next to her, Sara offers the familiar kitsune a sidelong glance. Recognizing the face well she breaks her once unemotional state and cracks a grin, "Rihko." she mentions before growing silent to look towards Venice offering a wave in return to Caeli right before she turns her gaze. As she listens, the dragoness mumbles to herself, keeping relatively quiet as to not disturb Venice. Those in earshot however only hear what could be described as her talking-- no, scolding some unseen person. Once the call for questions is asked Sara speaks up, "Yeah.." the dragoness mentions as she raises a hand slightly, "I've got a question. Where do we fit in? You want us to encroach on Zephyr's find or something? Figure out what they found--.. Actually make that two questions, if we do go do we have any idea on if we will encounter hostile's? And if so, what."

Rihko nods back at Chara, with a murmured 'doctor'. She shifts her weight and returns her attention to Venice, waiting for a moment to ask her question; "Which Clairmont? Down by L.A.? Or is this in another state?" Her ear flicks and she glances over at Sara, then lets her gaze move on to Caeli, smiling at the winged girl. She settles back into her seat, then, and listens.

During the explanation, Chara quietly quips, "Shit, I wouldn't like Fairhaven either. Good on them." After the prompt, she straightens her posture in her chair and asks, "Yeah.. For those of us not up on our geography, where, exactly IS Clairmont?" The woman glances over at Sara as she asks her questions and nods, "Yeah, I second those questions: What's the situation with the locals like, and what's in it for RSX? I imagine we're not doing this pro bono, after all."

Venice waits for all of you to do the first round of question, giving an slighter longer look at Caeli and then Zarwae, "The city is east, south-east from here, a decent and long trip with our helicopters to the near state: a small town, fresh water, mines and fertile lands. We are quite agreeing with their conclusion, even if further investigation is needed. But the place seems suitable to support an economy and a settlement.. ". The goo girl takes out a small glass filled with sweet water and sips a bit from it, before she keeps going, "Most of this needs further investigation, we just made a first exam. The place seems safe, rich of resources and the bubble is stable. The only thing we found out is a sensitive weaker influence of the nanites... people moving there seemed to experience less sexual hunger, so to speak. And the Prometheans don't have a real headstart.. right now they are recruiting people. After another pause, Venice resumes, "Still, the situation is quite dire. While the place is fit for sustaining itself, they don't have the technology to fix the factories and make them running. Then they surprised us.. by seeking our help. As you all know, while we have an advanced technological knowledge, we are at shortage of munitions. While I don't know names, it seems that a craft fox girl managed to bargain with our leaders, knowledge in exchange of a portion of the local production. Breaking from Zephyr's egemony isn't a bad thing, actually.. so they accepted. Sadly, it didn't worked out as expected, since Zephyr found this out and... forced their help on us. Not that we could really deny them. So, it would a place with Promethean's rules, like no public sex and wearing clothes, our knowledge to work the factories and control over the market for Zephyr"