Difference between revisions of "Monster Writing Guide: Page 4"
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this is not necessarily a rule! Sally the cow could have gotten the babies she | this is not necessarily a rule! Sally the cow could have gotten the babies she | ||
always wanted by forcing your precious bodily fluids out of your limp (or not so | always wanted by forcing your precious bodily fluids out of your limp (or not so | ||
− | limp) self into her | + | limp) self into her victorious body, but instead she chose to trample you! And |
you didn't get any of that nice smelling milk either :| | you didn't get any of that nice smelling milk either :| | ||
Revision as of 23:49, 21 November 2012
A guide on writing your victory messages
Victories. We all thought ourselves to be invincible, but the truth is, for a good part of the game getting beaten up is a fairly common occurrence. But unlike many games, this one can give delight in defeat!
Each critter should display a nice message when the player gets defeated by it.
And while there is a very sexual overtone, particularly in Fairhaven critters,
this is not necessarily a rule! Sally the cow could have gotten the babies she
always wanted by forcing your precious bodily fluids out of your limp (or not so
limp) self into her victorious body, but instead she chose to trample you! And
you didn't get any of that nice smelling milk either :|
And that is perfectly fine. Not every defeat needs to be sexual. Not every
defeat needs to be violent either! They can be amusing, sensual, creepy, weird,
twisted, humiliating, or even just a very simple act. They can even do unusual
and special things to you, but giving a guide for special victory coding would
make this guide even larger than it already is. And speaking of large, it is
time to turn to the next page.
Page 1 - General description guideline
Page 3 - The Hills Have Eyes; Your Arms Don't.
Page 4 - Victory Messages
Page 5 - Keeping Things Interesting