Automated Multiplayer Updates/2026 August: Difference between revisions
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<span style="color:#CDCD00"></span><span style="color:#FFFF00"></span><span style="color:#FF3300">Mostly Retired</span> Fauna wantonly purrs, "you can now set the damage type for individual attacks on your summons. The syntax is 'stance (summon)/(power)=(type)'" | <span style="color:#CDCD00"></span><span style="color:#FFFF00"></span><span style="color:#FF3300">Mostly Retired</span> Fauna wantonly purrs, "you can now set the damage type for individual attacks on your summons. The syntax is 'stance (summon)/(power)=(type)'" | ||
<span style="color:#CDCD00"></span><span style="color:#FFFF00"></span><span style="color:#FF3300">Mostly Retired</span> Fauna wantonly purrs, "This still does nothing" | |||
Revision as of 12:17, 7 August 2026
Mostly Retired Fauna wantonly purrs, "Penetration, the combat skill, now actually does something against resists."
Mostly Retired Fauna wantonly purrs, "major change to how Penetration, the combat skill, works with regards to resists. It has diminishing returns, asymptotically approaching a point where you can completely ignore resistances; for full details, see rpinfo penetration. We may tweak the formula further, later on."
Chinthliss says, "Whisper now has logging, with the same functionality as the other logs (E.g. 'wh #last 50' to get the last 50 lines, 'wh #last 15m' to get the last 15 minutes, etc)"
Mostly Retired Fauna wantonly purrs, "Made sure that powers with a required level of 100 or greater are *actually* unmasterable, even with Form Slot Power."
Mostly Retired Fauna wantonly purrs, "Enhanced Condition Chance had its status chance boost cut down from 25 down to 15. Trained Skill status chance boost cut down from 10 to 5."
Chinthliss says, "Since a number of folk gave feedback on it, bunch of formatting options added to whisper, see 'wh #help'."
Mostly Retired Fauna wantonly purrs, "The Blocking modifier no longer adds the Passive power with cover to summons. That didn't work. Instead, it now adds Passive With Full Aura with cover to summons. That *should* work."
Mostly Retired Fauna wantonly purrs, "you can now directly pick a damage type for a power, rather than having to cycle through everything. Syntax is 'stance <power>=<type>'"
Mostly Retired Fauna wantonly purrs, "*Syntax is 'stance (power)=(type)'"
Mostly Retired Fauna wantonly purrs, "auto blaster's ( Mechanical drone power ) DoT is now WeaponDamage."
Mostly Retired Fauna wantonly purrs, "Same treatment for other summons' powers. They now properly use weapondamage where relevant"
Mostly Retired Fauna wantonly purrs, "in principle, you can now set stances on summons with the stance command. As of right now, this does nothing."
Mostly Retired Fauna wantonly purrs, "you can now set the damage type for individual attacks on your summons. The syntax is 'stance (summon)/(power)=(type)'"
Mostly Retired Fauna wantonly purrs, "This still does nothing"