Evasive: Difference between revisions
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{{Recipe Modifier|name=Evasive|desc=A bit of a boost of energy to make the wearer more dodgey.|cred=+50%|xp=|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Defense at magnitude | {{Recipe Modifier|name=Evasive|desc=A bit of a boost of energy to make the wearer more dodgey.|cred=+50%|xp=|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Evasive Defense at magnitude 10 for 10 rounds.<br>100% chance of Evasive DefenseDebuff at magnitude 10 for 6 rounds.<br>Loadout of +5%<br>100% chance of Evasive Defense at magnitude 5 for 10 rounds.<br>100% chance of Evasive DefenseDebuff at magnitude 3 for 6 rounds.<br>Upkeep of +10%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Upkeep Modifier]] | ||
Latest revision as of 02:38, 15 May 2025
| Description | A bit of a boost of energy to make the wearer more dodgey. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | ||||||||
| XP Cost | Ingredients | None | ||||||
| Salvage | Uncommon Energy X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of Evasive Defense at magnitude 10 for 10 rounds. 100% chance of Evasive DefenseDebuff at magnitude 10 for 6 rounds. Loadout of +5% 100% chance of Evasive Defense at magnitude 5 for 10 rounds. 100% chance of Evasive DefenseDebuff at magnitude 3 for 6 rounds. Upkeep of +10% | |||||||