Self Cure: Difference between revisions
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{{Basepower|name=Self Cure|desc=Self administered medical aid, made easier in an age where helpful nanites are all too eager to put your body into some kind of working shape.|powertype=Healing, Self|target=Self, NoAoE|energy=20|charge=400|cooldown=6000|accuracy=75%|damageamount= | {{Basepower|name=Self Cure|desc=Self administered medical aid, made easier in an age where helpful nanites are all too eager to put your body into some kind of working shape.|powertype=Healing, Self|target=Self, NoAoE|energy=20|charge=400|cooldown=6000|accuracy=75%|damageamount=90|damagetype=Healing|Status=|Upgrades=Cooldown by -1500<br>Damage by 5<br>Energy by -5}}[[Category:Healing base powers]][[Category:Friendly base powers]] | ||
Latest revision as of 01:56, 15 May 2025
| Type | Healing, Self | Target | Self, NoAoE |
|---|---|---|---|
| Description | Self administered medical aid, made easier in an age where helpful nanites are all too eager to put your body into some kind of working shape. | ||
| Cooldown | 6000 | Charge time | 400 |
| Energy | 20 | Accuracy | 75% |
| Damage | 90 Healing at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Cooldown by -1500 Damage by 5 Energy by -5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Self Cure/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.