Last Standing: Difference between revisions
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{{Basepower|name=Last Standing|desc=You don't intend to drop until the party stops!|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of DamageImmunity at magnitude 2 for 5 rounds.<br>100% chance of EnergyMod at magnitude 0.5 for 5 rounds.<br>100% chance of DebuffClear at magnitude 4 for 5 rounds.<br>100% chance of Defense at magnitude -5 for 5 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] | {{Basepower|name=Last Standing|desc=You don't intend to drop until the party stops!|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of DamageImmunity at magnitude 2 for 5 rounds.<br>100% chance of EnergyMod at magnitude 0.5 for 5 rounds.<br>100% chance of DebuffClear at magnitude 4 for 5 rounds.<br>100% chance of Defense at magnitude -5 for 5 rounds.<br>100% chance of Athletics at magnitude 2 for 5 rounds.<br>100% chance of Intimidation at magnitude 1 for 5 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Athletics inflicting base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Intimidation inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] | ||
Revision as of 00:13, 5 May 2025
| Type | Passive Auto | Target | Self NoAoE |
|---|---|---|---|
| Description | You don't intend to drop until the party stops! | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 1 Healing at level 0 | ||
| Statuses | |||
| 100% chance of DamageImmunity at magnitude 2 for 5 rounds. 100% chance of EnergyMod at magnitude 0.5 for 5 rounds. 100% chance of DebuffClear at magnitude 4 for 5 rounds. 100% chance of Defense at magnitude -5 for 5 rounds. 100% chance of Athletics at magnitude 2 for 5 rounds. 100% chance of Intimidation at magnitude 1 for 5 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Last Standing/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
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Categories:
- Pages using DynamicPageList3 parser function
- Base powers
- Healing base powers
- Athletics inflicting base powers
- Damageimmunity inflicting base powers
- Debuffclear inflicting base powers
- Defense inflicting base powers
- Energymod inflicting base powers
- Intimidation inflicting base powers
- Passive base power
- Friendly base powers