Difference between revisions of "Heavy"
From Flexible Survival
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− | {{Recipe Modifier|name=Heavy|desc=Just add a couple extra pounds, what could it hurt? An item with this will swing slower and less often, but will have greater impact when it lands.|cred=+120%|xp=|ingredients=None|salvage=+40%|istats= | + | {{Recipe Modifier|name=Heavy|desc=Just add a couple extra pounds, what could it hurt? An item with this will swing slower and less often, but will have greater impact when it lands.|cred=+120%|xp=|ingredients=None|salvage=+40%|istats=Charge of +30%<br>Cooldown of +40%<br>Damage of +35%<br>Energy of +20%<br>Loadout of +10%<br>Secondary Damage of +20%<br>Status Chance of +40%<br>Status Duration of +15%<br>Status Mag of +25%<br>Upkeep of +10%|skills=None}}[[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Secondary Damage Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]] |
Revision as of 00:05, 3 July 2024
Description | Just add a couple extra pounds, what could it hurt? An item with this will swing slower and less often, but will have greater impact when it lands. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | +40% | |||||||
Crafting Skills | None | |||||||
Item Stats | Charge of +30% Cooldown of +40% Damage of +35% Energy of +20% Loadout of +10% Secondary Damage of +20% Status Chance of +40% Status Duration of +15% Status Mag of +25% Upkeep of +10% |