Difference between revisions of "Time"
From Flexible Survival
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− | '''Time''', in this game is a little different from the time in | + | '''Time''', in this game is a little different from the time in the real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time. Some Events which are based off in game time can be accelerated by [[roleplay]]ing, for example [[Pregnancy]]. |
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| 1 hour || 24 minutes | | 1 hour || 24 minutes | ||
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− | | 12 hour || 4 | + | | 12 hour || 4.8 hour |
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− | | 1 Day || 9 | + | | 1 Day || 9.6 hours |
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| 30 Days || 12 Days | | 30 Days || 12 Days | ||
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+ | [[Category:Code]] |
Revision as of 02:21, 9 July 2011
Time, in this game is a little different from the time in the real world. Time runs at 2.5 the speed of real time. So every hour in real life equals 2.5 hours of in game time. Some Events which are based off in game time can be accelerated by roleplaying, for example Pregnancy.
Time examples
In Game Time | Real Time |
---|---|
1 hour | 24 minutes |
12 hour | 4.8 hour |
1 Day | 9.6 hours |
30 Days | 12 Days |