Difference between revisions of "Superior Group Heal"
From Flexible Survival
Line 1: | Line 1: | ||
− | {{Basepower|name=Superior Group Heal|desc=|powertype=HoT, AoE|target= | + | {{Basepower|name=Superior Group Heal|desc=|powertype=HoT, AoE|target=Large AoE Ally NotUser|energy=25|charge=1000|cooldown=10000|accuracy=75%|damageamount=22|damagetype=Healing|Status=100% chance of Regen at magnitude 6 for 4 rounds.<br>100% chance of Healgain at magnitude 4 for 4 rounds.<br>|Upgrades=Charge by -400<br>Cooldown by -1500<br>Damage by 10<br>RegenMag by 3.75<br>Secondary RegenMag by 5|secondpowertype=HoT, Self|seconddamageamount=1|seconddamagetype=Healing|secondtarget=Self, NoAoE|secondStatus=100% chance of Regen at magnitude 3 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]] |
Revision as of 00:25, 20 May 2022
Type | HoT, AoE | Target | Large AoE Ally NotUser |
---|---|---|---|
Description | |||
Cooldown | 10000 | Charge time | 1000 |
Energy | 25 | Accuracy | 75% |
Damage | 22 Healing at level 0 | ||
Statuses | |||
100% chance of Regen at magnitude 6 for 4 rounds. 100% chance of Healgain at magnitude 4 for 4 rounds. | |||
Training Upgrades | |||
Charge by -400 Cooldown by -1500 Damage by 10 RegenMag by 3.75 Secondary RegenMag by 5 | |||
Secondary Effects | |||
Secondary Damage | 1 Healing at level 0 | ||
Secondary Type | HoT, Self | Secondary Target | Self, NoAoE |
Secondary Statuses | |||
100% chance of Regen at magnitude 3 for 5 rounds. |
Superior Group Heal/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|