Difference between revisions of "Overcharged"
From Flexible Survival
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− | {{Recipe Modifier|name=Overcharged|desc=Surely nothing can go wrong when you decide to cross the wires and put in twenty times the voltage needed?|cred=+75%|xp=+50%|ingredients=None|salvage=Uncommon Electronic X 1|istats= | + | {{Recipe Modifier|name=Overcharged|desc=Surely nothing can go wrong when you decide to cross the wires and put in twenty times the voltage needed?|cred=+75%|xp=+50%|ingredients=None|salvage=Uncommon Electronic X 1|istats=Charge of 5%<br>Damage of +20%<br>Energy of 5%<br>Status Chance of +10%<br>Status Duration of 20%<br>Status Mag of +20%|skills=None}}[[Category:Charge Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Status Chance Modifier]][[Category:Status Duration Modifier]][[Category:Status Mag Modifier]] |
Revision as of 00:13, 16 November 2021
Description | Surely nothing can go wrong when you decide to cross the wires and put in twenty times the voltage needed? | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Uncommon Electronic X 1 | |||||||
Crafting Skills | None | |||||||
Item Stats | Charge of 5% Damage of +20% Energy of 5% Status Chance of +10% Status Duration of 20% Status Mag of +20% |