Difference between revisions of "Lucky Charm"

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Revision as of 00:08, 2 August 2012

Lucky Charm stats
Description It doesn't seem to do much... except, occasionally it will be exactly what you need.
Cred Cost 100000 Ingredients None
Salvage Uncommon Energy X 1
Uncommon Electronic X 1
Uncommon Chemical X 1
Crafting Skills Chemical of at least 20
Energy of at least 20
Electronic of at least 20
Item Stats Damage of 0
Loadout of 5
1% chance of DamageBuff at magnitude 25 for 2 rounds.
1% chance of Haste at magnitude 30 for 2 rounds.
1% chance of Healing at magnitude 25 for 2 rounds.
1% chance of StatusBoost at magnitude 10 for 2 rounds.
1% chance of HealGain at magnitude 15 for 2 rounds.
1% chance of Vampiric at magnitude 10 for 2 rounds.
1% chance of DamageResist at magnitude 10 for 2 rounds.
1% chance of PhysicalDamageReturn at magnitude 40 for 2 rounds.
Target of Self NoAoE
Type of Auto Passive
Upkeep of 10

Lucky Charm/Extra Notes Edit notes