Difference between revisions of "WD Eruptor"
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− | {{Recipe|name=WD Eruptor|desc=The Wide Dispersal Eruptor uses a concentrated source to vaporize and then disperse materials over a wide-spread area. The proper energy source and chemical compounds produces higher immersion of targets within the chemical mixtures for short-lasting but effective dosages of what's delivered.|cred=20000|xp=|slevel=|ingredients=Nanite Power Brick X 1<br>Chemical Barrels X 1|istats=Charge of 750<br>Cooldown of 8000<br>Damage of 3<br>Damage Type of Poison<br>Energy of 20<br>Loadout of 20<br>Proficiency of Marksmanship<br>100% chance of WeaponDamage at magnitude 6 for 4 rounds.<br>Status Chance of +15%<br>Status Duration of -50%<br>Status Mag of +15%<br>Target of Medium AoE Enemy<br>Type of DoT<br>Upkeep of 8|skills=Energy of at least 5<br>Chemical of at least 5|salvage=Common Electronic X 5<br>Common Energy X 5}}[[Category:Energy recipe]][[Category:Chemical recipe]] | + | {{Recipe|name=WD Eruptor|desc=The Wide Dispersal Eruptor uses a concentrated source to vaporize and then disperse materials over a wide-spread area. The proper energy source and chemical compounds produces higher immersion of targets within the chemical mixtures for short-lasting but effective dosages of what's delivered.|cred=20000|xp=|slevel=|ingredients=Nanite Power Brick X 1<br>Chemical Barrels X 1|istats=Charge of 750<br>Cooldown of 8000<br>Damage of 3<br>Damage Type of Poison<br>Energy of 20<br>Loadout of 20<br>Proficiency of Marksmanship<br>100% chance of WeaponDamage at magnitude 6 for 4 rounds.<br>Status Chance of +15%<br>Status Duration of -50%<br>Status Mag of +15%<br>Target of Medium AoE Enemy<br>Type of DoT<br>Upkeep of 8|skills=Energy of at least 5<br>Chemical of at least 5|salvage=Common Electronic X 5<br>Common Energy X 5}}[[Category:Energy recipe]][[Category:Chemical recipe]][[Category:Status Mag Recipe]] |
Revision as of 21:24, 12 April 2021
Description | The Wide Dispersal Eruptor uses a concentrated source to vaporize and then disperse materials over a wide-spread area. The proper energy source and chemical compounds produces higher immersion of targets within the chemical mixtures for short-lasting but effective dosages of what's delivered. | |||||||
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Cred Cost | 20000 | Ingredients | Nanite Power Brick X 1 Chemical Barrels X 1 | |||||
Salvage | Common Electronic X 5 Common Energy X 5 | |||||||
Crafting Skills | Energy of at least 5 Chemical of at least 5 | |||||||
Item Stats | Charge of 750 Cooldown of 8000 Damage of 3 Damage Type of Poison Energy of 20 Loadout of 20 Proficiency of Marksmanship 100% chance of WeaponDamage at magnitude 6 for 4 rounds. Status Chance of +15% Status Duration of -50% Status Mag of +15% Target of Medium AoE Enemy Type of DoT Upkeep of 8 |