Difference between revisions of "Hardening"
From Flexible Survival
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− | {{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=+50%|xp=+60%|ingredients=None|salvage=Uncommon Electronic X 2|istats= | + | {{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=+50%|xp=+60%|ingredients=None|salvage=Uncommon Electronic X 2|istats=100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.<br>Loadout of 5<br>100% chance of DamageResist at magnitude 0.5 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds.<br>Status Duration of +20%<br>Upkeep of +10%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Status Duration Modifier]][[Category:Upkeep Modifier]] |
Revision as of 00:05, 31 October 2020
Description | Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Uncommon Electronic X 2 | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of DamageResist at magnitude 1 for 10 rounds. 100% chance of DamageResistDebuff at magnitude 1 for 6 rounds. Loadout of 5 100% chance of DamageResist at magnitude 0.5 for 10 rounds. 100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds. Status Duration of +20% Upkeep of +10% |